V6/usr/source/iolib/alloc.c
#
/*
* C library -- alloc/free
*/
#define logical char *
struct fb {
logical size;
char *next;
};
int freelist[] {
0,
-1,
};
logical slop 2;
alloc(asize)
logical asize;
{
register logical size;
register logical np;
register logical cp;
if ((size = asize) == 0)
return(0);
size =+ 3;
size =& ~01;
for (;;) {
for (cp=freelist; (np= cp->next) != -1; cp=np) {
if (np->size>=size) {
if (size+slop >= np->size) {
cp->next = np->next;
return(&np->next);
}
cp = cp->next = np+size;
cp->size = np->size - size;
cp->next = np->next;
np->size = size;
return(&np->next);
}
}
asize = size<1024? 1024: size;
if ((cp = sbrk(asize)) == -1) {
return (-1);
}
cp->size = asize;
free(&cp->next);
}
}
free(aptr)
char *aptr;
{
register logical ptr;
register logical cp;
register logical np;
ptr = aptr-2;
cp = freelist;
while ((np = cp->next) < ptr)
cp = np;
if (ptr+ptr->size == np) {
ptr->size =+ np->size;
ptr->next = np->next;
np = ptr;
} else
ptr->next = np;
if (cp+cp->size == ptr) {
cp->size =+ ptr->size;
cp->next = ptr->next;
} else
cp->next = ptr;
}